The mobile gaming revolution is causing big trouble for the portable console market in more ways than one. New research shows that it’s the indie developers who’re dominating both iPhone and Android game markets. Are the big studios being smothered?
As you’ve probably heard, read about or seen in one of umpteen million news reports, Apple launched the third iteration of its iPad last week.
Unless you were living under a rock last month with your fingers in your ears, you’ll have been enjoying news from Mobile World Congress.
It’s fair to say that in these days of tech abundance, it can be hard for a computer manufacturer to stand out from the crowd.
Yesterday, the world waited with baited breath as Tim Cook, CEO of Apple, took to the stage in San Francisco and announced ‘the new iPad’.
Facebook’s flotation will raise massive sums and leave Mark Zuckerberg in total control, no matter how many shares you buy.
Music lovers and the Cupertino clan have long had a love/hate relationship. But now it’s speeding in the direction of the latter…
It’s an app, app, app, app, app, app world. How did we get here and how will devices adapt to cram in even more of the buggers?
If you’ve got any friends in the States, the chances are they probably already own a Kindle Fire, the eReader-come-tablet from Amazon.
When the iPad launched back in 2010, the hype was huge. But to me, it just looked like a large iPhone without the ability to make calls, text or take photos.